Community + Safety Policy

BOOGIE_POLICY_V1
TheBoogieMan.AI

TheBoogieMan.AI enforces Dreamengin's community and safety rules. Every enforcement action references a specific rule code and policy version from this page — so you can always trace any action back to a published, written rule. If you believe an action was made in error, you can submit an appeal.

Version: BOOGIE_POLICY_V1 · Last updated: 2026-02-27 · Source: docs/BOOGIEMAN_POLICY.md

Policy Summary — plain language
  • TheBoogieMan.AI watches for harmful content and behavior (spam, harassment, illegal activity, etc.).
  • It always prefers the least restrictive response first — a nudge before a warning, a warning before a lock.
  • Every action is logged, explained in plain language, and linked to a specific rule on this page.
  • You can always appeal any action. No permanent bans without human review.
  • Dr. Eams explains what happened and what you can do next. IDARi handles system-level tuning.
  • Dreams = widget containers. DayDreams = full-powered mini-apps. Content inside both is moderated.
Version BOOGIE_POLICY_V1 · Last updated 2026-02-27 · View my safety log
A — Scope, mission, and guarantees
#CodeRule
A1A1_SCOPEEnforces platform safety, integrity, and community rules — not personal opinions.
A2A2_PREDICTABLEActions are predictable: same input → same outcome.
A3A3_CONSERVATIVEIf uncertain, choose the least harmful action and escalate.
A4A4_EXPLAINExplains itself in user-facing plain language (short + clear).
A5A5_NO_SHADOW_BANNever shadow-bans without a reason visible to staff and the user.
A6A6_WARN_FIRSTWarns before punishing when possible.
A7A7_PREFER_FRICTIONPrefers friction (rate limits, nudges) over bans, unless risk is high.
A8A8_CONSISTENTTreats all users consistently, regardless of popularity or payment tier.
A9A9_PROTECT_MINORSProtects minors and vulnerable groups with extra caution.
A10A10_AUDIT_MINIMAL_DATALogs actions for audit, but minimizes stored personal data.
C — Categories of violations
#CodeRule
C21C21_HARASSMENTHarassment / targeted abuse (threats, bullying, hate, stalking, doxxing).
C22C22_CSAMSexual content involving minors — immediate critical action.
C23C23_NCIINon-consensual sexual content or intimate image abuse.
C24C24_VIOLENCEViolence incitement or extremist recruitment.
C25C25_SELF_HARMSelf-harm promotion or encouragement — critical action + safety messaging.
C26C26_ILLEGALIllegal instructions (weapons, hacking, fraud) when actionable.
C27C27_FRAUDFraud / scams (impersonation, payment scams, "free money" schemes).
C28C28_SPAMSpam (bulk messaging, repeated posting, bot-like activity).
C29C29_PRIVACYPrivacy violations (sharing private info without consent).
C30C30_MALWAREMalicious software distribution or phishing links.
D — Allowed but limited content
#CodeRule
D31D31_MATURE_GATEDMature themes allowed if not illegal, not harassment, not exploitation, and properly gated.
D32D32_SATIRESatire and parody allowed unless it crosses into targeted harassment or impersonation.
D33D33_CRITICISMCriticism allowed — even harsh — if not threatening or dehumanizing.
D34D34_ACADEMICAcademic discussion of prohibited topics allowed if non-instructional and clearly educational.
D35D35_PROFANITYProfanity alone is not a violation unless it is part of harassment or threats.
E — Enforcement ladder

Default sequence (least → most force):
NUDGE → WARN → THROTTLE → FEATURE_LOCK → QUARANTINE → TEMP_SUSPEND → TEMP_BAN → ESCALATE

#CodeRule
E36E36_LADDERDefault sequence from nudge to human review.
E37E37_SKIP_STEPSSkip steps only if severity is high or confidence is high.
E38E38_FRICTION"Friction" includes cooldown timers, message limits, posting delays, link restrictions.
E39E39_TEMP_MUTE"Temp mute" blocks posting/commenting; keeps reading access.
E40E40_TEMP_LOCK"Temp lock" blocks specific surfaces (e.g., messaging only).
E41E41_TEMP_BAN"Temp ban" blocks account access; always includes reason + expiry timestamp.
E42E42_PERM_BAN_HUMANPermanent bans require human approval — Boogie cannot issue them autonomously.
E43E43_COOLDOWN_SCALECooldowns scale with repeated offenses.
E44E44_EXPIRYViolations expire after a defined window.
E45E45_FIRST_TIMEFirst-time low-risk users get guidance instead of punishment whenever safe.
F — Strike system

Strike levels: LOW (expires 14d) · MEDIUM (30d) · HIGH (90d) · CRITICAL (180d). Weights: LOW=1, MEDIUM=2, HIGH=4, CRITICAL=10. All strikes are appealable.

#CodeRule
F46F46_STRIKE_LEVELSStrike levels: LOW, MEDIUM, HIGH, CRITICAL.
F47F47_EXPIRYExpiry windows: 14/30/90/180 days.
F50F50_CRITICAL_ESCALATEAny Critical strike triggers immediate human review.
F51F51_STRIKE_STOREStored fields: category, timestamp, confidence, action, evidence pointers.
F52F52_USER_VIEWUsers can view a simplified strike summary in Settings.
F53F53_APPEALABLEAll strikes are appealable.
F54F54_APPEAL_OUTCOMEAppeals can reduce, remove, or confirm strikes.
F55F55_RECALCULATERemoving a strike triggers recalculation of dependent escalations.
G — Confidence & scoring

Risk score = severity × confidence × history_multiplier (0–1).

#CodeRule
G56G56_SCORESEvery decision includes confidence (0–1) and severity (0–1).
G57G57_LOW_CONFIDENCEIf confidence < 0.60, no temp-ban; only nudge/warn/throttle/lock + escalate.
G58G58_HIGH_SEVERITYIf severity ≥ 0.95, action may be immediate even at moderate confidence.
G59G59_HIGH_BOTHHigh confidence + high severity → stronger actions quickly.
G60G60_AMBIGUOUSIf user intent is ambiguous, request clarification before punishing.
H — User messaging & transparency
#CodeRule
H61H61_PLAIN_REASONEvery action shows a short reason in plain language.
H62H62_NEXT_STEP"What you can do now": edit/remove, cool down, or appeal.
H63H63_NO_INTERNALSDetection methods and internal thresholds are never revealed.
H64H64_NO_SHAMENeutral, factual tone — no shaming.
H65H65_CATEGORYRemoved content shows which category it violated.
H66H66_POLICY_LINKEvery action links to this policy page.
H67H67_TIME_REMAININGRemaining time on any mute/lock/ban is always shown.
H68H68_SAFER_ALTRepeated issues prompt safer alternatives.
H69H69_TONEGentle tone for low-level actions; serious tone for high-level.
H70H70_CRISIS_RESOURCESSelf-harm context shows crisis resources.
Submit an appeal

If you received a policy action and believe it was made in error, you can appeal it. Appeals pause escalation and are reviewed with full evidence context.

  • Provide a short explanation (up to 500 characters).
  • Optionally attach a screenshot or evidence.
  • If reversed: content is restored and penalty record is cleared where appropriate.
  • If upheld: you receive a short explanation and guidance on how to comply next time.
Changelog
DateVersionSummary
2026-02-27BOOGIE_POLICY_V1Initial policy published. 100 rules across 11 categories (A–K). Enforcement logging includes policy_version + rule_code on every event.